MAGIC FAQ + A SHORT LESSON FROM BARIV THE CONDUIT
Congratulations! You can do magic!
Here’s what you need to know about your exciting new ability:
Q: WHAT IS MAGIC? AND WHY CAN I DO IT?
This can be a very thrilling, confusing, and even frightening time for a young sorcerer, so let’s start with the basics. Magic is just another way of saying, “Connecting with the Veil.” As you may already know, the Veil is an ancient energy that lies all around us that some fortunate few (YOU!) can even use.
The Veil gives the sorcerer communities everything we need to survive. The more the Veil is used, the more She gives us. All sort of wonderful plants, animals, food, clothing, and shelter… they’re all there, waiting to spring forth.
There is no conclusive evidence explaining why some people can use the Veil and some people cannot. Some speculate it’s genetic, while others believe it’s spiritual. Alas, we will probably never be sure, so just be thankful that you are one of the lucky ones.
Q: HOW DO I DO MAGIC?
There are two methods of doing magic: A “grip” and a “drape”
A Grip: Connecting with the Veil to perform a specific feat.
A Drape: Essentially it’s wrapping the Veil around an object to give it extraordinary properties.
As you may have seen from the older sorcerers in your magical community, we use something called a “Second-Skin” to access the Veil. A second-skin is a covering for your hand that allows you to grip the Veil. Second-skins must be made from materials that have sprung from the Veil in order to work. One of the first things that you will be instructed to do is create your own second-skin in order to create the deepest connection. You can use anything from dried aansi leaves to the bark from a zigzag tree, just know that attempting to do magic that is beyond your reach with break your second-skin.
Q: HOW SOON WILL I BECOME A MASTER SORCERER?
Whoa there! Don’t get ahead of yourself. Magic is extremely difficult and it’s going to take some time for you to become proficient at it. You have a magnificent, bumpy road ahead of you.
Q: BUT WHO IS GOING TO TEACH ME?
The sorcerer community doesn’t take your new ability lightly. We will provide you with the finest teachers available. Train hard enough and you might even get to be in Rona’s group (but don’t get your hopes up)!!! You will be matched up by your skill level and organized by the type of magic you’ll be pursuing.
Q: IS MAGIC DANGEROUS?
It can be if used wrong. To avoid causing unnecessary pain, make sure you study hard, respect your clan elders, and eat your vegetables.
Q: WILL I HAVE TO LEAVE MY FRIENDS AND FAMILY?
For a short time, yes. Whether you’re from the flathand (those who can’t grip the Veil) world or a magical community, you will be brought to Atlas Crown to study with Bariv. Bariv is the conduit to the Veil, and he will be the first—and probably the most influential—teacher you will have. After learning about your ability from Bariv, you will have the choice of returning home or staying in Atlas Crown.
*Special note for those who come from the flathand world. In the rare occurrence that you choose to return to the non-magicworld, you will be draped with the inability to speak of our world or perform magic outside of a magical community. Sorry. The good news is that if you choose to join a magical community, your immediate family will be invited to come with you and will be provided for.
NOW TAKE A SEAT AND ENJOY A QUICK LESSON FROM BARIV ON THE THREE DISCIPLINES OF MAGIC
Welcome. Please have a seat. Before you are three second-skins that I have created for choosing purposes. As you may already know, there are three disciplines of magic that come from the Veil.
First, there are natural magics, which are best gripped with the aid of plants. The green second-skin is made from the leaf of the grampith tree.
Natural magics are very useful. They feed, they clothe, they help us interact with the world around us. We would not survive without them. Nature is dough and you shape it to your desires—if you are skilled enough. Mountains can be leveled and water can fall upwards. Nature’s secrets will whisk you away to another plane where you can realize the awe-inspiring connections we hold with the world around us.
Next, there are the mystical magics. The metal second-skin you see on the left was mined from beneath Grus’ pass and made from silver-palladium mixed by my own hand. A mystical sorcerer would use this second-skin. The mystical magics keep true to their namesake. Even I don’t fully understand all that can be accomplished with this, and I have been close to the Veil for a very long time. Those who excel at the mystical arts can reach into the deepest, darkest parts of the mind and cast dreams into reality. They can navigate the vast and powerful river of time. Reap gold out of metals like a glorious harvest. Harness fear, and ride on its back until it tires.
And last… there is the second-skin made from the hide of Sectus remisican, the skull-wolf. This is a tool of power magics. These tools work best if taken forcibly. In Atlas Crown, we do not kill when we do not have to; however, in this particular case we had to. The power sect is a dangerous one, yet it brings with it the ability to forge oneself into the greatest ruler and purveyor of dominance. Authority is a given. Supremacy is taken. The true power sect is scarcely found here. Those who have chosen it, or rather have been chosen, usually take the road down another path, a false path that can only lead to death and misery. However, when applied for good, the power sect can be the most useful of them all. An iron body has no need for a suit. That is what the Veil is at Her heart. She is power. She holds possibilities so grand, we can never understand, only observe.
Now why don’t you try one on?